Authenticity

What's the allure of "authentic" experiences?

Something I’ve been thinking about recently, is how we developed into the current era of mobile games. Like, when I was a kid, which in the grand scheme of things wasn’t that long ago but because I was born just before the 2000s I grew up with the mobile device revolution. Games like the original Pokemon, the Kirby series, tetris were all things that filled up my time actively avoiding the outdoors. And recently, as many of have been while stuck inside most days, I’ve been looking back into the things I enjoyed in my childhood. One of those being, my copy of Pokemon Crystal on a gameboy color I picked up from Pax East two years ago...

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(something)

How do you find the proper medium for your work?

I'm sure many of you remember a time when you played browser games as a kid. They were quick little games, usually not that complicated, that you could either play during your time in the computer lab, during lunch break in the library, or even sometimes when your parents would allow you computer time at home. Whilest I was being a teacher's assistant, I would often sit in the back of classes, and see students playing a variety of browser games in class instead of paying attention to the lecture. And it got me thinking, what ever happened to browser games? Were they simply left by the wayside in favour of other mediums? Were they...

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Idleing

Why should idle games be taken seriously?

One of the game genres that I feel has absolutely no respect is the idle game genre. People are very quick to trash on them, because they aren't really that involved of games, they don't really require any skill, or that when you boil them down they are basically just watching numbers go up and down on a screen. While I do agree that there is certain some benal when it comes to the idle game genre, likely because of how quickly one with little to no game developing skills could make one, a perticular game really opened my eyes to the possibilities that the genre held. I never imagined I would feel vested in the narrative of an idle game...

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